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Active Development is Taking Place on the Pocket Casts App for Wear OS

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In the Android Wear era, Pocket Casts provided a viewing client and is now developing a Wear OS app.

Active Development is Taking Place on the Pocket Casts App for Wear O S_

Because Pocket Casts released the source code for its smartphone clients last October, we can track development. The “First Release of Wear OS Watch App” is covered in a project issue published on Github today. Contributors are welcome to the Automattic-owned app, and discussions about Pocket Casts for Wear OS have continued since late last year.

We will concentrate on the watch app running independently of the phone for the initial release. After the initial release, the capability to operate Pocket Casts on the phone will be (if we have time, some minimal control of the phone app may be added to the initial release).

Active Development is Taking Place on the Pocket Casts App for Wear OS_

The functionality of Pocket Casts’ iOS watch app is what the company is “primarily seeking to mimic to start.” The long-standing Apple Watch client supports downloads as a deluxe “Pocket Casts Plus” feature.

The Wear OS app aims to provide the same level of independence. An initial Currently Playing screen, browsing, and downloads are included.

Only Spotify and a few other smaller clients are based on the existing market. Once that program is launched, YouTube Music will likely upgrade its Wear OS app with podcast features. Podcasts are a logical outgrowth of the numerous streaming apps available on Wear OS 3 today.

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